Global Gaming Chair Market

Gaming Chair Market Size, Share, Growth Analysis, By Type(PC Gaming Chairs, Hybrid Gaming Chairs, Platform Gaming Chairs, and Other Chair Types), By End User(Residential, and Commercial), By Distribution Channel(Specialty Stores, Home Centers, Online Retail, and Others), By Region - Industry Forecast 2024-2031


Report ID: SQMIG25AD2006 | Region: Global | Published Date: February, 2024
Pages: 157 |Tables: 91 |Figures: 68

Gaming Chair Market Insights

Global gaming chair market size was valued at USD 1.21 billion in 2022 and is poised to grow from USD 1.32 billion in 2023 to USD 2.59 billion by 2031, growing at a CAGR of 7.8% in the forecast period (2024-2031).

Chairs designed specifically for gamers to fulfill their expected comfort and functionality requirements are known as gaming chairs. A growing number of gamers and the rising popularity of online gaming have substantially contributed to the rising sales of gaming chairs across the world. People who spend more than 6 hours of their day gaming are the target audience for gaming chair companies. The increasing availability and popularity of different types of video games among children as well as adults around the world is contributing to the gaming chair market growth. The rising willingness of consumers to spend on gaming accessories to enhance their gaming experience is also creating new growth opportunities.

The organization of different esports tournaments and the rising popularity of esports across the world are also favoring gaming chair demand as well. A high number of people opting for game streaming as a career alternative and attractive incentives offered by game streaming platforms are also estimated to offer attractive moneymaking opportunities for gaming chair companies in the long run.

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Gaming Chair Market Segmental Analysis

The global gaming chair market is segmented based on type, end user, distribution channel, and region. Based on type, the market is bifurcated into PC gaming chairs, hybrid gaming chairs, platform gaming chairs, and other chair types. In terms of end users, the market is segmented into commercial and residential. Based on the distribution channel, the market is segmented into specialty stores, home centers, online retail, and others. On a regional level, the market is segmented into Asia Pacific, North America, Latin America, Europe, and the Middle East and Africa.

Analysis by Type

PC gaming chairs are estimated to account for a sizable share of the global gaming chair market, and this can be attributed to the high number of PC gamers around the world. Increasing availability of new PC games and versatility of PC gaming chairs to be used as regular chairs as well allow them to hold a dominant share of the overall gaming chair sales. Growth of the PC gaming community and rising availability of advanced PC hardware capable of handling professional gaming applications also drives demand for PC gaming chairs in the future.

Rising popularity of gaming has led to increased launches of gaming consoles and gamers are opting for them as its hardware isn’t rendered obsolete after using it for a prolonged time. This allows gamers to invest one time and not worry about upgrades or updates to enjoy a seamless gaming experience. Rising affordability of gaming consoles and wide availability of different gaming consoles allow platform gaming chairs to rise in demand at a rapid pace over the coming years.

Analysis by Distribution Channel

Most gaming chairs are sold via offline distribution channels owing to the high preference of gamers to try out the chairs before they purchase them. Offline distribution channels allow consumers to get a feel of the chair and get a good idea about all the aspects they want to consider before making a purchase. Moreover, the presence of developed retail infrastructure is also projected to contribute to the growth of gaming chair demand in this segment across the forecast period.

Rapidly expanding e-commerce industry and increasing availability of different secure payment methods for online shopping are contributing to the rising sales of gaming chairs via online channels. Online distribution channels are projected to emerge as the fastest-growing segment over the coming years. Buy now pay later and exclusive online deals are some key trends that are estimated to favor demand for gaming chairs via online retail in the future.

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Gaming Chair Market Regional Insights

North America has been leading the world in terms of hosting the most esports tournaments and this has resulted in the creation of a massive gamer community in this region. The growing number of gamers and their increasing willingness to spend on the purchase of new gaming equipment is what makes this region a dominant one in the global gaming chair market. The United States and Canada owing to the presence of a robust digital infrastructure and gaming culture. Increasing numbers of game streamers and rising number of people participating in esports tournaments are also boosting sales of gaming chairs in this region.

Gaming culture in different parts of the Asia Pacific region is gaining rapid popularity and this is what makes this region a highly opportune space for gaming chair providers going forward. Growing disposable income and rising availability of different gaming chair models are also contributing to the global market growth going forward. Innovations in gaming technology in this region are also slated to play a crucial role in determining the future of gaming chair demand. Japan, China, Indonesia, Malaysia, India, and Singapore are estimated to be the key markets in the region over the coming years.

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Gaming Chair Market Dynamics

Drivers

Organization of eSports Tournaments

  • eSports gained huge fan following around the world, which is why more tournaments are being organized than ever before. With increased participants in these tournaments, the demand for gaming chairs is also slated to rise going forward.

Rising Popularity of Game Streaming

  • People who are not gamers have also started watching game streams and this has emerged as a fun way of making money in recent times. Increasing number of people getting involved in game streaming will boost the adoption of gaming chairs in the future.

Restraints

Growing Number of Mobile Gamers

  • Mobile gaming is gaining popularity around the world at a rapid pace, and this is estimated to limit sales of gaming chairs in the future. Casual gamers are projected to move towards mobile gaming and eliminate a chunk of audience for gaming chairs across the forecast period.

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Gaming Chair Market Competitive Landscape

There is a lot of untapped potential in the global gaming chair market and companies can harness it by focusing on creating new gaming chairs with ergonomic design that suits most types of gamers. Product innovation is slated to be crucial for new as well as established gaming chair providers in the future. Gaming chair suppliers can also collaborate and partner with game makers to create branded gaming chairs that are perfectly suited for all the games that game maker provides. Companies can also opt for different creative marketing strategies to maximize their sales potential and improve their business reach on a global level. Gaming chair manufacturers can utilize local manufacturers to reduce their costs of imports and maximize revenue generation.

Top Player’s Company Profiles

  • CORSAIR (U.S.)
  • Brazen Gaming Chairs (U.K.)
  • Raidmax (U.S.)
  • Ace Casual Furniture (U.S.)
  • Vertagear Inc (U.S.)
  • Karnox (China)
  • Arozzi North America (U.S.)
  • GT OMEGA (U.K.)
  • NEEDforSEAT (U.S.)
  • Cooler Master Technology Inc. (Taiwan)
  • ThunderX3 (U.S.)
  • NITRO CONCEPTS (U.K.)

Recent Developments

  • In September 2023, G2 Esports announced a new partnership with Herman Miller, a renowned furniture manufacturer to create a new type of custom gaming chair for gamers. The new chairs were available to purchase through G2’s official website.
  • Cougar, a leading supplier of gaming chairs, announced the launch of its new gaming chair that features a fan in the backrest to prevent moisture buildup while playing. The NXSYS AERO chair was launched in October 2023.

Gaming Chair Key Market Trends

  • Design Innovation: Companies are far from making a perfect gaming chair, but they can still play around with designs and materials to come near that perfection. Gaming chair providers are continually working with gamers and design experts to create a gaming chair that is aesthetically pleasing as well as 100% functional and comfortable for gamers of all types.

Gaming Chair Market SkyQuest Analysis

SkyQuest’s ABIRAW (Advanced Business Intelligence, Research & Analysis Wing) is our Business Information Services team that Collects, Collates, Correlates, and Analyses the Data collected by means of Primary Exploratory Research backed by robust Secondary Desk research.

As per SkyQuest analysis, increasing popularity of esports and rising number of casual as well as professional gamers around the world are estimated to be key gaming chair market drivers. Growing gaming culture in different parts of the world, rising popularity of game streaming, and increasing number of casual gamers taking interest in professional gaming are projected to boost demand for gaming chairs across the forecast period. North America dominates the global gaming chair market, and this can be linked to the presence of a massive gamer population and increasing organization of different esports in this region. However, the rising popularity of mobile gaming is estimated to limit gaming chair market growth in the long run. Collaborations and partnerships with video game makers will open a plethora of new opportunities for gaming chair manufacturers in the future. New as well as established gaming chair companies are predicted to focus on product design innovation to create the perfect gaming chair and boost their revenue generation.

Report Metric Details
Market size value in 2022 USD 1.21 billion
Market size value in 2031 USD 2.59 billion
Growth Rate 7.8%
Base year 2023
Forecast period 2024-2031
Forecast Unit (Value) USD Billion
Segments covered
  • Type
    • PC Gaming Chairs, Hybrid Gaming Chairs, Platform Gaming Chairs, and Other Chair Types
  • End User
    • Residential, and Commercial
  • Distribution Channel
    • Specialty Stores, Home Centers, Online Retail, and Others
Regions covered North America (US, Canada), Europe (Germany, France, United Kingdom, Italy, Spain, Rest of Europe), Asia Pacific (China, India, Japan, Rest of Asia-Pacific), Latin America (Brazil, Rest of Latin America), Middle East & Africa (South Africa, GCC Countries, Rest of MEA)
Companies covered
  • CORSAIR (U.S.)
  • Brazen Gaming Chairs (U.K.)
  • Raidmax (U.S.)
  • Ace Casual Furniture (U.S.)
  • Vertagear Inc (U.S.)
  • Karnox (China)
  • Arozzi North America (U.S.)
  • GT OMEGA (U.K.)
  • NEEDforSEAT (U.S.)
  • Cooler Master Technology Inc. (Taiwan)
  • ThunderX3 (U.S.)
  • NITRO CONCEPTS (U.K.)
Customization scope

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  • Segments by type, application, etc
  • Company profile
  • Market dynamics & outlook
  • Region

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Table Of Content

Executive Summary

Market overview

  • Exhibit: Executive Summary – Chart on Market Overview
  • Exhibit: Executive Summary – Data Table on Market Overview
  • Exhibit: Executive Summary – Chart on Gaming Chair Market Characteristics
  • Exhibit: Executive Summary – Chart on Market by Geography
  • Exhibit: Executive Summary – Chart on Market Segmentation
  • Exhibit: Executive Summary – Chart on Incremental Growth
  • Exhibit: Executive Summary – Data Table on Incremental Growth
  • Exhibit: Executive Summary – Chart on Vendor Market Positioning

Parent Market Analysis

Market overview

Market size

  • Market Dynamics
    • Exhibit: Impact analysis of DROC, 2021
      • Drivers
      • Opportunities
      • Restraints
      • Challenges
  • SWOT Analysis

KEY MARKET INSIGHTS

  • Technology Analysis
    • (Exhibit: Data Table: Name of technology and details)
  • Pricing Analysis
    • (Exhibit: Data Table: Name of technology and pricing details)
  • Supply Chain Analysis
    • (Exhibit: Detailed Supply Chain Presentation)
  • Value Chain Analysis
    • (Exhibit: Detailed Value Chain Presentation)
  • Ecosystem Of the Market
    • Exhibit: Parent Market Ecosystem Market Analysis
    • Exhibit: Market Characteristics of Parent Market
  • IP Analysis
    • (Exhibit: Data Table: Name of product/technology, patents filed, inventor/company name, acquiring firm)
  • Trade Analysis
    • (Exhibit: Data Table: Import and Export data details)
  • Startup Analysis
    • (Exhibit: Data Table: Emerging startups details)
  • Raw Material Analysis
    • (Exhibit: Data Table: Mapping of key raw materials)
  • Innovation Matrix
    • (Exhibit: Positioning Matrix: Mapping of new and existing technologies)
  • Pipeline product Analysis
    • (Exhibit: Data Table: Name of companies and pipeline products, regional mapping)
  • Macroeconomic Indicators

COVID IMPACT

  • Introduction
  • Impact On Economy—scenario Assessment
    • Exhibit: Data on GDP - Year-over-year growth 2016-2022 (%)
  • Revised Market Size
    • Exhibit: Data Table on Gaming Chair Market size and forecast 2021-2027 ($ million)
  • Impact Of COVID On Key Segments
    • Exhibit: Data Table on Segment Market size and forecast 2021-2027 ($ million)
  • COVID Strategies By Company
    • Exhibit: Analysis on key strategies adopted by companies

MARKET DYNAMICS & OUTLOOK

  • Market Dynamics
    • Exhibit: Impact analysis of DROC, 2021
      • Drivers
      • Opportunities
      • Restraints
      • Challenges
  • Regulatory Landscape
    • Exhibit: Data Table on regulation from different region
  • SWOT Analysis
  • Porters Analysis
    • Competitive rivalry
      • Exhibit: Competitive rivalry Impact of key factors, 2021
    • Threat of substitute products
      • Exhibit: Threat of Substitute Products Impact of key factors, 2021
    • Bargaining power of buyers
      • Exhibit: buyers bargaining power Impact of key factors, 2021
    • Threat of new entrants
      • Exhibit: Threat of new entrants Impact of key factors, 2021
    • Bargaining power of suppliers
      • Exhibit: Threat of suppliers bargaining power Impact of key factors, 2021
  • Skyquest special insights on future disruptions
    • Political Impact
    • Economic impact
    • Social Impact
    • Technical Impact
    • Environmental Impact
    • Legal Impact

Market Size by Region

  • Chart on Market share by geography 2021-2027 (%)
  • Data Table on Market share by geography 2021-2027(%)
  • North America
    • Chart on Market share by country 2021-2027 (%)
    • Data Table on Market share by country 2021-2027(%)
    • USA
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • Canada
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
  • Europe
    • Chart on Market share by country 2021-2027 (%)
    • Data Table on Market share by country 2021-2027(%)
    • Germany
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • Spain
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • France
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • UK
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • Rest of Europe
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
  • Asia Pacific
    • Chart on Market share by country 2021-2027 (%)
    • Data Table on Market share by country 2021-2027(%)
    • China
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • India
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • Japan
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • South Korea
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • Rest of Asia Pacific
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
  • Latin America
    • Chart on Market share by country 2021-2027 (%)
    • Data Table on Market share by country 2021-2027(%)
    • Brazil
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • Rest of South America
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
  • Middle East & Africa (MEA)
    • Chart on Market share by country 2021-2027 (%)
    • Data Table on Market share by country 2021-2027(%)
    • GCC Countries
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • South Africa
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)
    • Rest of MEA
      • Exhibit: Chart on Market share 2021-2027 (%)
      • Exhibit: Market size and forecast 2021-2027 ($ million)

KEY COMPANY PROFILES

  • Competitive Landscape
    • Total number of companies covered
      • Exhibit: companies covered in the report, 2021
    • Top companies market positioning
      • Exhibit: company positioning matrix, 2021
    • Top companies market Share
      • Exhibit: Pie chart analysis on company market share, 2021(%)

Methodology

For the Gaming Chair Market, our research methodology involved a mixture of primary and secondary data sources. Key steps involved in the research process are listed below:

1. Information Procurement: This stage involved the procurement of Market data or related information via primary and secondary sources. The various secondary sources used included various company websites, annual reports, trade databases, and paid databases such as Hoover's, Bloomberg Business, Factiva, and Avention. Our team did 45 primary interactions Globally which included several stakeholders such as manufacturers, customers, key opinion leaders, etc. Overall, information procurement was one of the most extensive stages in our research process.

2. Information Analysis: This step involved triangulation of data through bottom-up and top-down approaches to estimate and validate the total size and future estimate of the Gaming Chair Market.

3. Report Formulation: The final step entailed the placement of data points in appropriate Market spaces in an attempt to deduce viable conclusions.

4. Validation & Publishing: Validation is the most important step in the process. Validation & re-validation via an intricately designed process helped us finalize data points to be used for final calculations. The final Market estimates and forecasts were then aligned and sent to our panel of industry experts for validation of data. Once the validation was done the report was sent to our Quality Assurance team to ensure adherence to style guides, consistency & design.

Analyst Support

Customization Options

With the given market data, our dedicated team of analysts can offer you the following customization options are available for the Gaming Chair Market:

Product Analysis: Product matrix, which offers a detailed comparison of the product portfolio of companies.

Regional Analysis: Further analysis of the Gaming Chair Market for additional countries.

Competitive Analysis: Detailed analysis and profiling of additional Market players & comparative analysis of competitive products.

Go to Market Strategy: Find the high-growth channels to invest your marketing efforts and increase your customer base.

Innovation Mapping: Identify racial solutions and innovation, connected to deep ecosystems of innovators, start-ups, academics, and strategic partners.

Category Intelligence: Customized intelligence that is relevant to their supply Markets will enable them to make smarter sourcing decisions and improve their category management.

Public Company Transcript Analysis: To improve the investment performance by generating new alpha and making better-informed decisions.

Social Media Listening: To analyze the conversations and trends happening not just around your brand, but around your industry as a whole, and use those insights to make better Marketing decisions.

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FAQs

gaming chair market size was valued at USD 1.21 billion in 2022 and is poised to grow from USD 1.32 billion in 2023 to USD 2.59 billion by 2031, growing at a CAGR of 7.8% in the forecast period (2024-2031).

There is a lot of untapped potential in the gaming chair market and companies can harness it by focusing on creating new gaming chairs with ergonomic design that suits most types of gamers. Product innovation is slated to be crucial for new as well as established gaming chair providers in the future. Gaming chair suppliers can also collaborate and partner with game makers to create branded gaming chairs that are perfectly suited for all the games that game maker provides. Companies can also opt for different creative marketing strategies to maximize their sales potential and improve their business reach on a level. Gaming chair manufacturers can utilize local manufacturers to reduce their costs of imports and maximize revenue generation. 'CORSAIR (U.S.)', 'Brazen Gaming Chairs (U.K.)', 'Raidmax (U.S.)', 'Ace Casual Furniture (U.S.)', 'Vertagear Inc (U.S.)', 'Karnox (China)', 'Arozzi North America (U.S.)', 'GT OMEGA (U.K.)', 'NEEDforSEAT (U.S.)', 'Cooler Master Technology Inc. (Taiwan)', 'ThunderX3 (U.S.)', 'NITRO CONCEPTS (U.K.)'

eSports gained huge fan following around the world, which is why more tournaments are being organized than ever before. With increased participants in these tournaments, the demand for gaming chairs is also slated to rise going forward.

Design Innovation: Companies are far from making a perfect gaming chair, but they can still play around with designs and materials to come near that perfection. Gaming chair providers are continually working with gamers and design experts to create a gaming chair that is aesthetically pleasing as well as 100% functional and comfortable for gamers of all types.

North America has been leading the world in terms of hosting the most esports tournaments and this has resulted in the creation of a massive gamer community in this region. The growing number of gamers and their increasing willingness to spend on the purchase of new gaming equipment is what makes this region a dominant one in the gaming chair market. The United States and Canada owing to the presence of a robust digital infrastructure and gaming culture. Increasing numbers of game streamers and rising number of people participating in esports tournaments are also boosting sales of gaming chairs in this region.

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Global Gaming Chair Market

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